Archive for October, 2005

Driver's license

Monday, October 31st, 2005

Wahoo!
I just passed my driver’s license test, so now I am a fully certified driver. :D
Everybody living in southern Sweden, look out for me on the roads, I’m dangerous. ;)
//Firetech

SSSSnake, twisted

Sunday, October 30th, 2005

I just finished the latest version of my console based Snake game made in C++, SnakeC3 (Snake Concept: Phase 3). Now it’s a real snake game (SnakeC2 wasn’t, it was more like “keep going”), with a twist. Unfortunately, I’ve only gotten it to work on Windows (WINE doesn’t work), mainly because of extensive use of [...]

CSI meets Tarantino

Wednesday, October 26th, 2005

I’m no CSI fan (well I wasn’t), I just see episodes now and then, but when I saw a trailer for the episode directed and written by Quentin Tarantino (s5e24), the only thing I though was “I got to see that, and I got to see it now”. (It is to be aired in Swedish [...]

Quake 1 betterness

Sunday, October 23rd, 2005

I can’t make up my mind too easy…
Well, I just got Quake 1 (glquake) running, and remembered how good it was. Gameplay better than DOOM II, but yet levels as simple as it… Q2 is WAY too complex for me, I just get lost in the levels… :/
Let’s get through Quake 1 before doing anything [...]

Quake II goodness

Saturday, October 22nd, 2005

Yes, I know Quake II was released ages ago (back in 1997), and I also know that it’s 2005 now and that Quake 4 was released some days ago, but anyway, I fell in love with Quake II yesterday. :)
It even runs flawlessly on my computer that certainly isn’t designed for games (Celeron 2.4, 256 [...]